Problem Link : Tile Permutation Paradox
Category : DP
Contest : January Circuits '24
#include "bits/stdc++.h"
using namespace std;
#define int long long int
#define endl '\n'
template <const int32_t MOD> struct modint {
int32_t value;
modint() = default;
modint(int32_t value_) : value(value_) {}
inline modint<MOD> operator + (modint<MOD> other) const { int32_t c = this->value + other.value; return modint<MOD>(c >= MOD ? c - MOD : c); }
inline modint<MOD> operator - (modint<MOD> other) const { int32_t c = this->value - other.value; return modint<MOD>(c < 0 ? c + MOD : c); }
inline modint<MOD> operator * (modint<MOD> other) const { int32_t c = (int64_t)this->value * other.value % MOD; return modint<MOD>(c < 0 ? c + MOD : c); }
inline modint<MOD> & operator += (modint<MOD> other) { this->value += other.value; if (this->value >= MOD) this->value -= MOD; return *this; }
inline modint<MOD> & operator -= (modint<MOD> other) { this->value -= other.value; if (this->value < 0) this->value += MOD; return *this; }
inline modint<MOD> & operator *= (modint<MOD> other) { this->value = (int64_t)this->value * other.value % MOD; if (this->value < 0) this->value += MOD; return *this; }
inline modint<MOD> operator - () const { return modint<MOD>(this->value ? MOD - this->value : 0); }
modint<MOD> pow(uint64_t k) const { modint<MOD> x = *this, y = 1; for (; k; k >>= 1) { if (k & 1) y *= x; x *= x; } return y; }
modint<MOD> inv() const { return pow(MOD - 2); } // MOD must be a prime
inline modint<MOD> operator / (modint<MOD> other) const { return *this * other.inv(); }
inline modint<MOD> operator /= (modint<MOD> other) { return *this *= other.inv(); }
inline bool operator == (modint<MOD> other) const { return value == other.value; }
inline bool operator != (modint<MOD> other) const { return value != other.value; }
inline bool operator < (modint<MOD> other) const { return value < other.value; }
inline bool operator > (modint<MOD> other) const { return value > other.value; }
};
template <int32_t MOD> modint<MOD> operator * (int64_t value, modint<MOD> n) { return modint<MOD>(value) * n; }
template <int32_t MOD> modint<MOD> operator * (int32_t value, modint<MOD> n) { return modint<MOD>(value % MOD) * n; }
template <int32_t MOD> istream & operator >> (istream & in, modint<MOD> &n) { return in >> n.value; }
template <int32_t MOD> ostream & operator << (ostream & out, modint<MOD> n) { return out << n.value; }
const int mod = 1e9 + 7;
using mint = modint<mod>;
signed main() {
ios_base::sync_with_stdio(false);
cin.tie(nullptr); cout.tie(nullptr);
cout.precision(12);
bool FILEIO = true; string FILE = "in.txt";
if (FILEIO and fopen(FILE.c_str(), "r")) {
freopen(FILE.c_str(), "r", stdin);
}
int tc;
cin >> tc;
for (int tcase = 1; tcase <= tc; tcase++) {
int n, x;
cin >> n >> x;
mint ans = 0;
{
vector<mint> dp(n + 1);
vector<int> table(n + 1);
function<mint(int)> Solve = [&](int r) {
if (r > n) {
return mint(1);
}
mint &ret = dp[r];
int &tab = table[r];
if (tab) {
return ret;
}
tab = 1;
ret = Solve(r + 1);
if (r + x - 1 <= n) {
ret += Solve(r + x);
}
return ret;
};
ans += Solve(1);
}
{
vector<vector<mint>> dp(n + 1, vector<mint>(2));
vector<vector<int>> table(n + 1, vector<int>(2));
function<mint(int, int)> Solve = [&](int r, int flag) {
if (r > n) {
return mint(1);
}
mint &ret = dp[r][flag];
int &tab = table[r][flag];
if (tab) {
return ret;
}
tab = 1;
ret = 0;
if (flag == 0) {
ret += Solve(r + 1, flag);
}
if (r + x - 1 <= n) {
ret += Solve(r + x, 1);
}
return ret;
};
ans -= Solve(1, 0);
}
cout << ans << endl;
}
}
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