Author : Dipu Kumar Mohanto
CSE, Batch - 6
BRUR.
Problem Statement : Bucket
Source : toph.co
Category : Data Structure
Algorithm : Implicit Treap
Verdict : Accepted
#include "bits/stdc++.h"
using namespace std;
#define FI freopen("in.txt", "r", stdin)
#define FO freopen("out.txt", "w", stdout)
#define FAST ios_base::sync_with_stdio(false), cin.tie(NULL), cout.tie(NULL)
#define FOR(i, n) for (int i = 1; i <= n; i++)
#define For(i, n) for (int i = 0; i < n; i++)
#define ROF(i, n) for (int i = n; i >= 1; i--)
#define Rof(i, n) for (int i = n-1; i >= 0; i--)
#define FORI(i, n) for (auto i : n)
#define ll long long
#define ull unsigned long long
#define vi vector <int>
#define vl vector <ll>
#define pii pair <int, int>
#define pll pair <ll, ll>
#define mk make_pair
#define ff first
#define ss second
#define eb emplace_back
#define em emplace
#define pb push_back
#define ppb pop_back
#define All(a) a.begin(), a.end()
#define memo(a, b) memset(a, b, sizeof a)
#define Sort(a) sort(All(a))
#define ED(a) Sort(a), a.erase(unique(All(a)), a.end())
#define rev(a) reverse(All(a))
//#define sz(a) (int)a.size()
#define max3(a, b, c) max(a, max(b, c))
#define min3(a, b, c) min(a, min(b, c))
#define maxAll(a) *max_element(All(a))
#define minAll(a) *min_element(All(a))
#define allUpper(a) transform(All(a), a.begin(), :: toupper)
#define allLower(a) transform(All(a), a.begin(), :: tolower)
#define endl '\n'
#define nl puts("")
#define ub upper_bound
#define lb lower_bound
#define Exp exp(1.0)
#define PIE 2*acos(0.0)
#define Sin(a) sin(((a)*PIE)/180.0)
#define EPS 1e-9
// int dr[] = {1, -1, 0, 0}; // 4 Direction
// int dc[] = {0, 0, 1, -1};
// int dr[] = {0, 0, 1, -1, 1, 1, -1, -1}; // 8 Direction
// int dc[] = {1, -1, 0, 0, 1, -1, 1, -1};
// int dr[] = {-1, 1, -2, -2, -1, 1, 2, 2}; // knight Moves
// int dc[] = {-2, -2, -1, 1, 2, 2, 1, -1};
inline int setbit(int mask, int pos) { return mask |= (1 << pos); }
inline int resetbit(int mask, int pos) { return mask &= ~(1 << pos); }
inline int togglebit(int mask, int pos) { return mask ^= (1 << pos); }
inline bool checkbit(int mask, int pos) { return (bool)(mask & (1 << pos)); }
#define popcount(mask) __builtin_popcount(mask) // count set bit
#define popcountLL(mask) __builtin_popcountll(mask) // for long long
inline int read() { int a; scanf("%d", &a); return a; }
inline ll readLL() { ll a; scanf("%lld", &a); return a; }
inline double readDD() { double a; scanf("%lf", &a); return a; }
template <typename T> string toString(T num) { stringstream ss; ss << num; return ss.str(); }
int toInt(string s) { int num; istringstream iss(s); iss >> num; return num; }
ll toLLong(string s) { ll num; istringstream iss(s); iss >> num; return num; }
#define inf 1e17
//#define mod 1000000007
static const int maxn = 1e5 + 5;
static const int logn = 18;
static const ll mod = 1e9 + 7;
struct node
{
int val, pos;
int priority, sze;
node *lft, *rgt;
node(int v = 0, int p = 0)
{
this->val = v;
this->pos = p;
this->priority = rand();
this->sze = 1;
this->lft = this->rgt = nullptr;
}
};
typedef node* pnode;
inline int sz(pnode t)
{
if (t) return t->sze;
return 0;
}
inline void updateSize(pnode t)
{
if (t) t->sze = sz(t->lft) + 1 + sz(t->rgt);
}
inline void Split(pnode t, pnode &l, pnode &r, int pos, int add = 0)
{
// 'pos' goes to left subtree
if (t == nullptr) return void(l = r = nullptr);
int curr = sz(t->lft) + add;
if (curr <= pos) Split(t->rgt, t->rgt, r, pos, curr+1), l = t;
else Split(t->lft, l, t->lft, pos, add), r = t;
updateSize(t);
}
inline void Merge(pnode &t, pnode l, pnode r)
{
if (l == nullptr || r == nullptr) t = l ? l : r;
else if (l->priority < r->priority) Merge(r->lft, l, r->lft), t = r;
else Merge(l->rgt, l->rgt, r), t = l;
updateSize(t);
}
inline int Search(pnode t, int val, int add = 0)
{
if (t == nullptr) return -1;
int curr = sz(t->lft) + add;
if (t->val == val) return curr;
else if (t->val < val) return Search(t->rgt, val, curr+1);
else return Search(t->lft, val, add);
}
inline int searchPosition(pnode t, int val, int add = 0)
{
if (t == nullptr) return add;
int curr = sz(t->lft) + add;
if (t->val < val) return searchPosition(t->rgt, val, curr+1);
else return searchPosition(t->lft, val, add);
}
inline pnode Insert(pnode t, pnode newnode, int pos)
{
pnode L, R;
Split(t, L, R, pos-1);
Merge(t, L, newnode);
Merge(t, t, R);
return t;
}
inline void Erase(pnode &t, int pos)
{
pnode L, R, mid;
Split(t, L, R, pos-1);
Split(R, mid, t, 0);
free(mid);
Merge(t, L, t);
}
inline void EraseFront(pnode &t, int l)
{
pnode L, R;
Split(t, L, R, l-1);
t = R;
}
inline void display(pnode t);
inline void EraseBack(pnode &t, int l)
{
pnode L, R;
Split(t, L, R, l);
t = L;
}
inline void display(pnode t)
{
if (t == nullptr) return;
display(t->lft);
trace1(t->val);
display(t->rgt);
}
inline pnode kth(pnode t, int k)
{
if (t == nullptr) return new node(-1, -1);
int curr = sz(t->lft) + 1;
if (curr == k) return t;
if (curr < k) return kth(t->rgt, k - curr);
else return kth(t->lft, k);
}
struct information
{
int val, pos;
information(int val = 0, int pos = 0) : val(val), pos(pos) {}
inline bool operator < (const information &p) const
{
return pos < p.pos;
}
};
int main()
{
//FI;
pnode treap = nullptr;
int q = read();
int p = 0;
FOR(_q, q)
{
int type = read();
int x = read();
if (type == 1)
{
int src = Search(treap, x);
if (src == -1)
{
int pos = searchPosition(treap, x);
treap = Insert(treap, new node(x, ++p), pos);
}
}
else if (type == 2)
{
int src = Search(treap, x);
if (src != -1)
{
Erase(treap, src);
}
}
else if (type == 3)
{
int src = Search(treap, x);
if (src != -1)
{
EraseFront(treap, src);
}
else
{
int pos = searchPosition(treap, x);
EraseFront(treap, pos);
}
}
else
{
int src = Search(treap, x);
if (src != -1)
{
EraseBack(treap, src);
}
else
{
int pos = searchPosition(treap, x);
EraseBack(treap, pos-1);
}
}
}
vector <information> ans;
for (int i = 1; ; i++)
{
pnode k = kth(treap, i);
if (k->pos == -1) break;
ans.eb(k->val, k->pos);
}
Sort(ans);
int len = ans.size();
For(i, len)
{
printf("%d", ans[i].val);
if (i+1 == len) puts("");
else printf(" ");
}
}
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